YOGI - PVE Stamina Warden Build

FINALLY! A strong, sustainable, VIABLE bow/bow build!

Many have tried and wondered "can you play using double bow"? YES of course you can but it was always somewhat difficult to fit around other setups due to the lack of monster setup utility if using 2x 5 piece sets. However with Summerset, the bow is now worth 2x pieces so you can easily fit 2x 5 piece sets and a full monster set. Pushing this playstyle over the edge and bringing it in line with other types of dps builds.

This playstyle is incredibly unique however and somewhat alien to the majority of the players in the game because although it has been eagerly anticipated, many have tried and failed and try too hard to play it like a melee dps. The trick to this is to STAY ranged!


Everything we use is ranged damage. The bow passives increase your damage at range so make sure you utilize this.
At range of course we don't have the same protection as melees may have since with dual wield you can take advantage of deadly cloak to protect you. BUT your agility is where your strong point is, you are a long way away from the target and you are FAST.


Most explosion AOEs pop and then have smaller AOEs that spread from the center. You will see this for example in Cloudrest and Halls of fabrication, the bonus for you is, since you are far away from the main danger, you have more time to react and it is much easier to avoid such things due to your speed and distance.

The light attacks and heavy attacks are incredibly important. Remember in the Hawk eye passive you must stack up 5x 5% damage bonuses by applying multiple light and/or heavy attacks. Every light or heavy will restart the timer at it's current state counting down again from 5. If you keep this up the whole time and have a clean rotation you will always have that 25% maximum damage bonus to your bow.
ALSO this timer is exactly the same as Relequen, meaning so long as that timer is never lost, you will have 100% uptime on Relequen also for maximum damage.
You are ranged remember so unlike melee using Relequen where moving around could cause you to loose the proc (away from the fight for more than 5 seconds) you are RANGED, meaning it is so much easier for you to keep up those lights and heavies even inside mechanics. Keep your eyes peeled, keep your rotation clean and you will do just fine.


Finally, YOGI bear himself. This bear hits like a stream train! His ultimate is incredibly strong so be sure to use it as SOON as you can especially during execute phase of a target because his damage gets crazy high on low health targets.
TIP: heavy attacking a different target tells the bear to focus that one instead. Failing that he will hit who he likes.


 

  • Good sustain

  • Agility is your survivability, so keep your buffs up and don't stop attacking.

  • High damage from range and an incredibly cheap powerful ultimate.

  • EVERYTHING you do procs your sets for effortless results so long as you keep up those lights and heavies.

  • Acquirable gear especially since Summerset trials are the cream of the crop for pickup groups.

  • One set is buy-able/craftable so very easy to pick up and get started.

  • A totally new and unique playstyle alien to most but when understood is incredibly powerful.

  • STAYING ranged, it maximizes your damage output! 20meters is optimal, don't go too far though else Subterranean won't reach.

  • FINALLY a viable fun way to use the bow Robin hood and Yogi bear kicking it together!


ENJOY!



Skills:
 

Bow

1) Bull Netch

2) Cliff Racer

3) Subterranean Assault
4) Bird Of Prey
5) Lethal Arrow
Ultimate - Wild Guardian

Bow

1) Vigor
/Nature's Embrace
2) Poison Injection

3) Consuming Trap
4) Bird Of Prey
5) Arrow Barrage
Ultimate - Wild Guardian

                                                                         Rotation

Front bar: Light Attack, Lethal Arrow, Light Attack, Lethal Arrow, Light Attack, Lethal Arrow, Light Attack, Lethal Arrow,Light Attack, Subterranean Assault, Weapon Swap.

Once every second rotation sneak in a , Light attack Bull Netch, before swapping bars.

Back bar: Light Attack, Arrow Barrage, Light attack, Poison Injection, Light attack, Consuming Trap, Weapon swap.

If you are struggling for stamina at any point then while on your front bar replace the occasional light attack with a full heavy attack.

Champion Points


Blue Stuff: 48 Thaumaturge - 61 Piercing - 48 Master at Arms - 3 Physical Weapons Expert - 61 Precise Strikes - 49 Mighty


Green Stuff: 75 Tenacity - 75 Mooncalf - 44 Warlord - 72 Tumbling - 4 Shadow Ward


Red Stuff: 19 quick recovery - 64 hardy - 64 elemental defender - 51 thick skinned - 72 ironclad

                                                                Lower champion points

If you are lower than maximum champion points do NOT worry! This will work no matter what and of course the more cps you get the more effective it will be, however some hints on what to do at lower cps. I get questions about 300cps, 401 cps, 12 cps? we could be here all day but here are somethings i personally would recommend to prioritize in your damage areas..


Firstly be sure to get 30 points into Mighty, this will allow you access to the 9% critical chance passive and give you a good base for physical/poison/disease damage across the board. Then get 40 points into Thaumaturge to start getting that dot bonus for your skills bonus before then pushing for master at arms and physical weapons expert. . After that push for piercing while evening out your cps until you hit maximum.

As far as the resists are concerned (red trees) get 15 points into quick recovery asap for the res bonus passive and then from there BALANCE your resists between hardy, elemental defender and thick skinned until you have a good even base and just drip them in boosting it as you go until you are maxed.

For the green trees be sure to spread tenacity and mooncalf as evenly as possibly and boost them both to 75, then after work on dodge roll costs (tumbling) and break free costs (warlord).


 

                                                               Potions, Poisons and food

Potions really are up to you but they DO offer a crit chance bonus AND a 20% increase to your weapon damage and recovery while give a burst of stamina back at the same time.

Food is very simple, the highest level food you can consume with 2 stats only, MAX health and MAX stamina. There are 3 variations of recipes but all are the same in the stats they give so your choice which one you use.

Poisons - Alkahest + Nirnroot + Nightshade + Fleshfly Larvae

Weapon Power potions - Dragonthorn + Blessed Thistle + wormwood + Larkons Tears


Food - Sticky Pork And Radish Noodles - White Meat(1) + Radish(2) + Flour(3)
          Garlic Cod with Potato Crust - Fish(1) + Potato(2) + Garlic(3)
          Braised Rabbit with Spring Vegetables - Small Game(1) + Greens(2) + Seasoning(3)


          Artaeum Takeaway Broth - fish(20) + Torchbug Thorax(5) + Powdered Mother Of Pearl (5)
            Dubious Camoran Throne - White meat(1) + Beetle Scuttle(1) + Insect Parts(1) + Guts(1)

Gear Set-up

Below is a chart showing the overall gear set-up, noting the optimal set requirements in terms of weight, enchants and of course, traits!

We are using the Shadow Mundus stone with this also to make sure we get plenty of critical chance, but if you are solo of course you can go with the lover stone if you prefer for higeher penetration in the absence of a group.

We are an ORC but other races are also usable. Nord, Imperial,Redguard, khajiit, wood elf or dark elf are good substitutes.

Optimal Setup

Original Setup

Gear Locations

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