Easy Tank PVE tank build
WELCOME TO EASY MODE!
Most popular tank builds require you to have lowish HP's (about 10k more than a dps) along side very high stamina so you can block for ages.
I fully understand that this game is different from other MMORPG's but with my 20 years experience in the genre, I like to think of a tank as a "TANK!", something that can be smacked about like hell and not care.
Some people like this approach, other people like the "perma-block" run out of stamina and die approach...
This build does can suit BOTH styles of play. Not only do you have MASSIVE stamina to block with (which is desirable for perma-blockers), but you have HUGE health AT THE SAME TIME!!meaning you are "tough as old boots!"
The Dragon knight skill lines (specifically Earthen Heart and Draconic Power) actually focus on healing received and MAX health. Green Dragon Blood heals based on the % of "missing health", meaning the more hps you have missing, the bigger the heal and this scales not just to low HP tanks but BIG ONES too. The more health you have, the lower you can go and save resources for that huge heal.
ALSO igneous shields (and bone shield) are based off of % of your max health (30% to be exact for bone shield depending on bastion champion points). This is also taken into consideration because the bigger your hps the bigger the shield and the more protection you supply to YOU and your TEAM!
With the above in mind, it only makes sense that tanks SHOULD have high HPS.
BUT! you do need to block. Some experienced capable tanks can read the fight and survive on low stamina by managing their own resources with heavy attacks, potions and timing their ultimate...others not so much and need the extra pool of stamina to hold that shield up for longer....that is NORMALLY a problem, however with this build...PROBLEM SOLVED! Huge HP pool, huge stam pool and remember those heavy attacks for your sustain!:)
The plague doctor set focuses on giving us massive health, and the Leki gives us high stamina and 25% reduction to ALL area of affect damage!, so we have BOTH required resources at the same time + huge mitigation, making this an incredibly powerful tank.
What's best too is that it requires ZERO trial loot to get the gear. Yes there is some grinding involved but you can do it in a very small group!
This has been stress tested in many situations both in dungeons and trials and performs VERY well. 5+ axes in AA, no problem.. the warrior in Hel Ra..NO PROBLEM! and the list goes on. Skill set wise this is very similar to what I traditionally use on my other builds but the style is different. You CAN block as much as you like and the more igneous you use, the more you shield and the more stamina you get back. This is the cookie cutter tank for all levels ESPECIALLY beginners! Just remember if you DO run low on stamina, HEAVY ATTACK! it gives you resources back. Be sure to block the big heavy attack stuff coming in at you, and use the gaps in the bosses attacks to take advantage of it and hit back. You have so much health you can take a decent amount of damage with your guard down if you need to. Just dont get stunned:)
Things to remember:-
Igneous shield is for you AND your group, the bigger your HPS the bigger the shield, keep that shield coming and spam it as much as you "comfortably" can, to protect you AND the group!
Understand your earthen heart passives, every time you press igneous shields you get 990 stamina back!
Bone surge stacks with igneous shield, use them both and take a lot less damage (but watch your resources)
Block ulti is your "oh sh*t" button, it is cheap and ridiculously powerful! Use a Warhorn as much as possible but if you are REALLY in a jam, hit that sword n board ulti and watch enemies attacks just ping off you with free blocking power!
Advanced tip, IF you see a window of opportunity...do a heavy attack...heavy attack gives you stamina back, you don't have to "RUN OUT" of resources. And of course because you have loads of health, you can get away with it so long as you time it right between the bosses big hits.
Invigorating drain...if you are off tanking, spam this between buffs the ulti regen is insane, keep those Warhorns coming!
keep Green Dragon Blood active as much as possible, it Isn't just a heal, it's a buff too...which makes your heals you receive, larger!
Igneous shield first, heal second! Remember igneous shield comes with major mending...25% increased healing DONE! So, hit igneous first, you get a 3 second buff, use that window to heal inside of. Dragon Blood can heal you to full from almost nothing if you apply your skills correctly.
Food, max health and max stam is very standard for this and works REALLY WELL. BUT, if you are comfortable with about 20k stam, switch to max health and magicka recover food, this will allow for more spamming of those igneous shields since your recovery will go through the roof, especially with a potion.
VAMPIRE ALL THE WAY!!!! Too powerful, don't leave home without it. 10% recovery for magicka and stamina and then up to 33% less damage taken while under 50% health! The lower your health the bigger your heals and the lower your health the less damage you take...no brainer!
1 hand and shield
1) Igneous Shields
2) Green Dragon Blood
3) Piece Armour
4) Absorb Magicka
5) Bone Shield
Ultimate - Shield Discipline
1 hand and shield
1) Unrelenting Grip - Can switch to circle of protection
2) Heroic Slash
3) Inner Rage
4) Can swap for Invigorating Drain
5) Choking Talons - Can switch for Elusive Mist
Ultimate - Aggressive Warhorn
Blue Stuff: 75 Blessed - 56 Elfborn - 100 Mighty - 20 Piercing - 19 Physical Weapons Expert
Green Stuff: 64 Tenacity - 75 Arcanist - 51 Warlord - 66 Shadow Ward - 14 Tumbling
Red Stuff: 19 quick recovery - 56 hardy - 56elemental defender - 56 thick skinned - 72 ironclad - 11 Heavy Armour Focus
Lower champion points
If you are lower than maximum champion points do NOT worry! This will work no matter what and of course the more cps you get the more effective it will be, however some hints on what to do at lower cps. I get questions about 300cps, 401 cps, 12 cps? we could be here all day but here are somethings i personally would recommend to prioritize in your damage areas..
Firstly be sure to get the elfborn and blessed areas up to the recommended as soon as possible to boost your heals before pushing for the 120 in the last tree for the major heroism. The heroism bonus is amazing but it is gonna take you 120 cps in that tree (360cps overall) before a single point will benefit you, so work on those heals and start getting bonuses early on.
As far as the resists are concerned (red trees) get 11 points into quick recovery asap for the res bonus passive and then from there BALANCE your resists. Start with ironclad since you will be taking the direct damage mostly and then when you hit a comfortable area split evenly between hardy, elemental defender and thick skinned until you have what you need.
For the green trees be sure to evenly spread tenacity and arcanist as evenly as possibly and boost them both to 75, then after work on shadow ward and warlord.
You can change your weapon trait to infused if you wish but take into account your resists will lower, so either gold out a couple of reinforced to plug the gap or add some more CPS into the resistance to top it up IF you need to but remember you will get minor ward and resolve in groups anyway(trials at least) giving you 1320 resistance across the board. So you wont need much adapting.
Below is a chart showing the overall gear set-up, noting the optimal set requirements in terms of weight, enchants and of course, traits!
We are using the Atronach mundus stone for as much magicka recovery as possible and our points are 64 points into Max Health.
We are a Nord but other races are also usable. Imperial, Argonian or ORC are good substitutes.
Note: If you do not have chudan helmet, you can go with 1x pirate skeleton helmet but you will have to slot a resist buff.